
SETTING
The game is currently centered around the Bright Jewel Sector of the galaxy. RP can and does take place outside of it, but the standard locations to pick up RP are there.
​
The region is nominally under the rule of Warlord Zsinj, but it is right on the border with the core of the Imperial Remnant, and just a few jumps away from the edges of the Republic's territory. The region is a mess, with wild cards and free agents able to roam mostly freely and involve themselves with local affairs and factions. All major factions are present in the region to one degree or another.
​
Key locations include:
-
Ord Mantell, a world of contrasts. Known for junkyards that span a continent (as well as one of its moons), for a vast industrial and urban sprawl but also for remote resorts and casino-hotels. A seedy planet that mixes affluence with misery in equal measure;
-
The Jubilee Wheel, a space station in orbit over Ord Mantell, and the local hub for trader. A paradise for smugglers, bounty hunters, spacers and agents. The Durasteel Dime casino, Bet's Off café and Trader's Retreat cantina are key locations;
-
Mandalore: Occupied by Zsinj, the strong people of this world struggle to find the path to freedom;
-
Taris: A city-world where the rich live in mile-high buildings while the lower levels are full of squalor and despair. The primary recruiting ground for Zsinj's ground forces;
-
Anobis: A world slowly heading towards civil war, which the Warlord seems happy to allow;
​
​